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Planet X: Brighter in BOTH Personas


 J. William Dell’s analysis included examining total light emitted:

    In refraction, the equation below holds true that;
      Total light Emitted = All light in all refracted directions.

    I wanted to test this out on PX to see if I could prove
    the equation.
      Total light emitted = “White” persona + “Red” persona.

    The total light emitted by PX as a percentage over
    background, combining the red and white objects, shows
    the total light emitted from PX is constant between Frames.
    While not quantifiable as to how much light is released
    by PX, the measurements do indicate a constant amount
    of “light combined” in each image. Pixel test and averaging
    on Nov 11 2002 images, using Frame 13 & 18 for test:

      Frame 13 Combined Light % = 145 %
      Frame 18 Combined Light % = 147 %

    It would appear that the combined light of PX is constant
    when both the direct light and refracted light are considered.

     J. William Dell
        (http://www.zetatalk.com/teams/rogue/dell9.htm)

And also noted a suspected Gravitational Microlensing effect:

    There is a light bending effect on Stars noted by Astronomers
    called Gravitational lensing. The star passing in front of
    another will flare in size and brightness due to the star behinds
    light bending around the object in front. Gravitational
    Microlensing is the term used to describe the phenomena
    when applied to brown dwarfs.

    With the “red light bending” due to refraction of the red
    spectrum occuring, and the Red persona shifting in the sky,
    I have come across a number of instances on the 4 sets of
    Images of what I believe are microlensing events. It skews
    some results on brightness tests, but is an indicator of an
    object passing in front of or close to a Star. In Frame 15 PX
    flares to a high % of 202 % of background and the star
    beside it has 2 pixels showing with a % of 116 %. In
    comparison Frame 13 has the Star at 4 pixel size and a % of
    116 %.

      Frame 13 Star 4 Pixels % = 116%
      Frame 15 Flare % = 202 %, Star 2 Pixels % = 116%

    J. William Dell
        (http://www.zetatalk.com/teams/rogue/dell10.htm)